目录

  • 1 Furniture design
    • 1.1 Reading and translating
    • 1.2 NEW WORDS AND EXPRESSIONS
    • 1.3 Check Your Understanding
    • 1.4 Listening and Speaking
    • 1.5 Teaching video
  • 2 Furniture material and Furniture designers
    • 2.1 Solid wood
    • 2.2 Wood-based panel
    • 2.3 Furniture designers
    • 2.4 Furniture technology
  • 3 Product design
    • 3.1 Reading and translating
    • 3.2 NEW WORDS AND EXPRESSIONS
    • 3.3 Check Your Understanding
    • 3.4 Listening and Speaking
  • 4 Industrial Design
    • 4.1 Reading and translating
    • 4.2 New Words and Expressions
    • 4.3 Check Your Understanding
    • 4.4 Retailing and Speaking
  • 5 Interior design
    • 5.1 Reading and translating
    • 5.2 New Words and Expressions
    • 5.3 Check Your Understanding
    • 5.4 Listening and Speaking
  • 6 中英文文献检索
    • 6.1 中文文献检索
    • 6.2 英文文献检索
    • 6.3 英文期刊简介
  • 7 Unit 1 Fabrics
    • 7.1 Listening &Speaking
    • 7.2 Reading &Translating
    • 7.3 Practical Writing
    • 7.4 Meeting people for the first time
    • 7.5 Meeting people again
    • 7.6 Fabrics
    • 7.7 fabrics
    • 7.8 Sample order
    • 7.9 measure points
    • 7.10 accessories
    • 7.11 business activities
    • 7.12 words of business activities
  • 8 Unit 2 Color
    • 8.1 Listening &Speaking
    • 8.2 Reading &Translating
    • 8.3 Practical Writing
    • 8.4 Showing customers around
    • 8.5 Visiting the workshop
    • 8.6 Colors
    • 8.7 how to name colors
    • 8.8 color coordination
    • 8.9 Approval sample card
    • 8.10 measure points
    • 8.11 accessories
    • 8.12 inquiry
  • 9 Fashion Design
    • 9.1 Listening &Speaking
    • 9.2 Reading &Translating
    • 9.3 Practical Writing
    • 9.4 Having dinner
    • 9.5 Making an inquiry
    • 9.6 Price Negotiation
    • 9.7 Principles of fashion design
    • 9.8 Worksheet
    • 9.9 accessories
    • 9.10 designing labels
    • 9.11 Offer
  • 10 Styles
    • 10.1 Listening & Speaking
    • 10.2 Reading & Translating
    • 10.3 Practical Writing
    • 10.4 garment details design
    • 10.5 style description--Cheongsam
    • 10.6 style description--LBD
    • 10.7 purchase order
  • 11 Product Management
    • 11.1 Listening & Speaking
    • 11.2 Reading &Translating
    • 11.3 Practical Writing
    • 11.4 Complaints
  • 12 Unit 6 Quality Control
    • 12.1 Listening & Speaking
    • 12.2 Reading &Translating
    • 12.3 Practical Writing
  • 13 Unit 7 Sales
    • 13.1 Listening & Speaking
    • 13.2 Reading &Translating
    • 13.3 Practical Writing
  • 14 Fashion
    • 14.1 Listening & Speaking
    • 14.2 Reading &Translating
    • 14.3 Practical Writing
    • 14.4 Fashion
    • 14.5 Brands
    • 14.6 luxury brands
    • 14.7 famous brands(补充)
    • 14.8 read them properly
  • 15 写作和思维
    • 15.1 直线和曲线——语篇的重心
    • 15.2 形合和意合——语篇的衔接
    • 15.3 什么是漂亮的写作——写作标准
    • 15.4 小测 1
    • 15.5 讨论:下面的邮件需要修改吗?
    • 15.6 讨论:什么是流水句?
  • 16 用词准确生动
    • 16.1 用词是否准确
    • 16.2 用词简洁有力吗
    • 16.3 用词重复需避免
    • 16.4 小测 2
  • 17 有效的句子
    • 17.1 句式如何多样化
    • 17.2 句子的逻辑不清晰
    • 17.3 句子结构越复杂得分越高吗
    • 17.4 小测 3
  • 18 段落及拓展方法
    • 18.1 一定要有中心句或主题句吗
    • 18.2 如何写开头段
    • 18.3 小测 4
    • 18.4 段落拓展方法
    • 18.5 中心段落如何展开
    • 18.6 结尾段怎样写
    • 18.7 小测 7
    • 18.8 对比法——如何展开对比论证
    • 18.9 例证法——如何写出贴切的例子
    • 18.10 小测 5
    • 18.11 因果论证法——如何表达因果关系
    • 18.12 问题解决法——如何提出问题及解决方案
    • 18.13 小测 6
  • 19 段落的修改
    • 19.1 我的句子写对了吗
    • 19.2 行文如何更流畅
    • 19.3 如何进行段落修改
    • 19.4 小测 8
  • 20 期末测试
    • 20.1 期末测试1(客观题部分)
    • 20.2 期末测试 2(写作部分)
Reading and translating
  • 1 Reading and&...
  • 2 PPT
  • 3 测验
  • 4 扩展阅读
  • 5 授课视频


 Product Design and Consumers Choice

 

 As consumers, our visual expectations aboutdesign are conditioned by all sorts of things. Fashion, television, newspapers,magazines, movies, computer graphics, telecommunications, transport,architecture, advertising ... these and a number of other influences color ourperception of the things with which we choose to surround ourselves, and causeus to "like" or "dislike" products.

Itfollows that the consumer acceptance of a particular commodity — a chair, atable, a lamp or whatever — will to some extent be dependent upon how well itagrees with visual and conceptual prejudices already imprinted on consumers byall sorts of other imagery. For example, a young man faced with the task ofchoosing a chair to furnish his room may have already had his range of optionslimited by a range of preferences, such as his taste in cars and computers,magazines and films. The chair does not have to "go” with any of thesethings in any interior design sense, but if his preference is for sleek, black,high-performance cars, professional-looking audio components, high-techadventure films and fashionable style magazines, he is extremely unlikely toselect a chintzy look. When he narrows his choice down to three more or lesssuitable ones, he will eventually choose the one whose designer has best readhis tastes.

 That is an obvious example, but the sameforces are at work at all levels. If designers want to address consumers in aninformed way, they will have toknow a wide set of popular preferences.Of course, consumers buy things for all sorts of reasons, and products andcommodities will have to succeed on practical levels, too —function, price, ease of use —but these may not actually determine commercialsuccess or failure. Faced with a choice of products equally priced and offeringsimilar performance, consumers always buy the one that they “like” best.Liking, if not exactly “liking what we know", isat leastusually a process of being drawn towards something that does not openlychallenge existing preferences.